AuGrabNotifyEvent

AuGrabNotifyEvent(3)       Library Functions Manual       AuGrabNotifyEvent(3)



Name
       AuGrabNotifyEvent - grab notify event structure

Structures
       #include <audio/audiolib.h>

       typedef union _AuEvent
       {
           . . .
           AuGrabNotifyEvent augrabnotify;
           . . .
       }AuEvent;

       typedef struct _AuGrabNotifyEvent
       {
           int type;
           AuUint32 serial;
           AuBool send_event;
           AuServer *server;
           AuTime time;
           AuID id;
           unsigned char kind;
           unsigned char pad1;
           unsigned short pad2;
           AuID client;
       }AuGrabNotifyEvent;

Members
       type      The event type.  GrabNotify events are type
                 AuEventTypeGrabNotify.

       serial    The serial ID of the event expanded from the 16 bit value
                 sent by the server.

       send_event
                 AuTrue if the event came from a SendEvent protocol request.

       server    The connection to the audio server that the event was read
                 from.

       time      The server time in milliseconds when the event was generated.

       id        The ID of the component grabbed.

       kind      Either AuGrabNotifyKindRequested or AuGrabNotifyKindReleased.

       pad1

       pad2

       client    The client making the grab.

Description
       GrabNotify events are sent to client applications to notify them that a
       component has been grabbed or released.

Notes
       Not implemented.  So this is all just speculation.

See Also
       AuAnyEvent, AuElementNotifyEvent, AuErrorEvent, AuMonitorNotifyEvent.

       audiolib - Network Audio System C Language Interface



audiolib - events                    1.4.1                AuGrabNotifyEvent(3)