create_sample

create_sample(3alleg4)           Allegro manual           create_sample(3alleg4)



NAME
       create_sample - Constructs a new sample structure of the specified type.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       SAMPLE *create_sample(int bits, int stereo, int freq, int len);

DESCRIPTION
       Constructs a new sample structure of the specified type. Read chapter
       "Structures and types defined by Allegro" for an internal description of
       the SAMPLE structure. The `bits' parameter can be 8 or 16, `stereo' can
       be zero for mono samples and non-zero for stereo samples, `freq' is the
       frequency in hertz, and `len' is the number of samples you want to
       allocate for the full sound buffer.

RETURN VALUE
       Returns a pointer to the created sample, or NULL if the sample could not
       be created. Remember to free this sample later to avoid memory leaks.


SEE ALSO
       load_sample(3alleg4), destroy_sample(3alleg4)



Allegro                           version 4.4.3           create_sample(3alleg4)