create_scene

create_scene(3alleg4)            Allegro manual            create_scene(3alleg4)



NAME
       create_scene - Allocates memory for a 3d scene. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>


       int create_scene(int nedge, int npoly);

DESCRIPTION
       Allocates memory for a scene, `nedge' and `npoly' are your estimates of
       how many edges and how many polygons you will render (you cannot get over
       the limit specified here). If you use same values in successive calls,
       the space will be reused (no new malloc()).

       The memory allocated is a little less than 150 * (nedge + npoly) bytes.

RETURN VALUE
       Returns zero on success, or a negative number if allocations fail.


SEE ALSO
       scene_polygon3d(3alleg4), render_scene(3alleg4), clear_scene(3alleg4),
       destroy_scene(3alleg4), scene_gap(3alleg4), create_zbuffer(3alleg4),
       exscn3d(3alleg4)



Allegro                           version 4.4.3            create_scene(3alleg4)