d_edit_proc

d_edit_proc(3alleg4)             Allegro manual             d_edit_proc(3alleg4)



NAME
       d_edit_proc - Dialog procedure implementing an editable text object.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       int d_edit_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       An editable text object (the dp field points to the string). When it has
       the input focus (obtained by clicking on it with the mouse), text can be
       typed into this object. The d1 field specifies the maximum number of
       characters that it will accept, and d2 is the text cursor position within
       the string.

       Note: dp must point to a buffer at least (d1 + 1) * 4 bytes long because,
       depending on the encoding format in use, a single character can occupy up
       to 4 bytes and room must be reserved for the terminating null character.


SEE ALSO
       excustom(3alleg4), exgui(3alleg4)



Allegro                           version 4.4.3             d_edit_proc(3alleg4)