d_icon_proc

d_icon_proc(3alleg4)             Allegro manual             d_icon_proc(3alleg4)



NAME
       d_icon_proc - Dialog procedure implementing a bitmap button. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       int d_icon_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       A bitmap button. The fg color is used for the dotted line showing focus,
       and the bg color for the shadow used to fill in the top and left sides of
       the button when "pressed". d1 is the "push depth", ie. the number of
       pixels the icon will be shifted to the right and down when selected
       (default 2) if there is no "selected" image. d2 is the distance by which
       the dotted line showing focus is indented (default 2). dp points to a
       bitmap for the icon, while dp2 and dp3 are the selected and disabled
       images respectively (optional, may be NULL).


SEE ALSO
       exgui(3alleg4)



Allegro                           version 4.4.3             d_icon_proc(3alleg4)