destroy_scene

destroy_scene(3alleg4)           Allegro manual           destroy_scene(3alleg4)



NAME
       destroy_scene - Deallocates the memory used by a scene. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void destroy_scene();

DESCRIPTION
       Deallocate memory previously allocated by create_scene. Use this to avoid
       memory leaks in your program.


SEE ALSO
       create_scene(3alleg4), scene_polygon3d(3alleg4), clear_scene(3alleg4),
       render_scene(3alleg4), scene_gap(3alleg4), exscn3d(3alleg4)



Allegro                           version 4.4.3           destroy_scene(3alleg4)