ex3buf

ex3buf(3alleg4)                  Allegro manual                  ex3buf(3alleg4)



NAME
       ex3buf - Mode-X triple buffering and retrace interrupt simulation.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       Example ex3buf

DESCRIPTION
       This program demonstrates the use of triple buffering. Several triangles
       are displayed rotating and bouncing on the screen until you press a key.
       Note that on some platforms you can't get real hardware triple buffering.
       The Allegro code remains the same, but most likely the graphic driver
       will emulate it. Unfortunately, in these cases you can't expect the
       animation to be completely smooth and flicker free.


SEE ALSO
       BITMAP(3alleg4), END_OF_MAIN(3alleg4), SCREEN_H(3alleg4),
       SCREEN_W(3alleg4), acquire_bitmap(3alleg4), allegro_error(3alleg4),
       allegro_init(3alleg4), allegro_message(3alleg4), clear_bitmap(3alleg4),
       clear_keybuf(3alleg4), create_video_bitmap(3alleg4),
       desktop_palette(3alleg4), destroy_bitmap(3alleg4),
       enable_triple_buffer(3alleg4), fixcos(3alleg4), fixed(3alleg4),
       fixmul(3alleg4), fixsin(3alleg4), fixtoi(3alleg4), font(3alleg4),
       gfx_capabilities(3alleg4), install_keyboard(3alleg4),
       install_mouse(3alleg4), install_timer(3alleg4), itofix(3alleg4),
       keypressed(3alleg4), poll_scroll(3alleg4), release_bitmap(3alleg4),
       request_video_bitmap(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4),
       set_palette(3alleg4), textout_ex(3alleg4), triangle(3alleg4),
       ustrzcpy(3alleg4)



Allegro                           version 4.4.3                  ex3buf(3alleg4)