exblend

exblend(3alleg4)                 Allegro manual                 exblend(3alleg4)



NAME
       exblend - Using translucency in truecolor modes. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>


       Example exblend

DESCRIPTION
       This program demonstrates how to use the translucency functions in
       truecolor video modes. Two image files are loaded from disk and displayed
       moving slowly around the screen. One of the images will be tinted to
       different colors. The other image will be faded out with a varying alpha
       strength, and drawn on top of the other image.


SEE ALSO
       BITMAP(3alleg4), END_OF_MAIN(3alleg4), PALETTE(3alleg4),
       SCREEN_H(3alleg4), SCREEN_W(3alleg4), allegro_error(3alleg4),
       allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4),
       circle(3alleg4), clear_bitmap(3alleg4), clear_keybuf(3alleg4),
       create_bitmap(3alleg4), destroy_bitmap(3alleg4),
       draw_lit_sprite(3alleg4), draw_trans_sprite(3alleg4), fixcos(3alleg4),
       fixsin(3alleg4), fixtoi(3alleg4), font(3alleg4),
       install_keyboard(3alleg4), install_timer(3alleg4), itofix(3alleg4),
       keypressed(3alleg4), load_bitmap(3alleg4), makecol(3alleg4),
       replace_filename(3alleg4), retrace_count(3alleg4), screen(3alleg4),
       set_color_conversion(3alleg4), set_color_depth(3alleg4),
       set_gfx_mode(3alleg4), set_trans_blender(3alleg4),
       textprintf_ex(3alleg4), vsync(3alleg4)



Allegro                           version 4.4.3                 exblend(3alleg4)