excustom

excustom(3alleg4)                Allegro manual                excustom(3alleg4)



NAME
       excustom - Creating custom GUI objects. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       Example excustom

DESCRIPTION
       A follow up of the exgui.c example showing how to customise the default
       Allegro framework. In this case a dialog procedure animates a graphical
       clock without disrupting other GUI dialogs.  A more simple option shows
       how to dynamically change the font used by all GUI elements.


SEE ALSO
       BITMAP(3alleg4), DATAFILE(3alleg4), DIALOG(3alleg4),
       END_OF_MAIN(3alleg4), FONT(3alleg4), allegro_error(3alleg4),
       allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4),
       circle(3alleg4), circlefill(3alleg4), clear_to_color(3alleg4),
       create_bitmap(3alleg4), d_button_proc(3alleg4), d_check_proc(3alleg4),
       d_clear_proc(3alleg4), d_edit_proc(3alleg4), desktop_palette(3alleg4),
       destroy_bitmap(3alleg4), do_dialog(3alleg4), fixcos(3alleg4),
       fixed(3alleg4), fixmul(3alleg4), fixsin(3alleg4), fixtoi(3alleg4),
       font(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4),
       install_timer(3alleg4), itofix(3alleg4), key(3alleg4), line(3alleg4),
       load_datafile(3alleg4), makecol(3alleg4), object_message(3alleg4),
       replace_filename(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4),
       set_palette(3alleg4), unload_datafile(3alleg4)



Allegro                           version 4.4.3                excustom(3alleg4)