fade_from_range

fade_from_range(3alleg4)         Allegro manual         fade_from_range(3alleg4)



NAME
       fade_from_range - Gradually fades a part of the palette between two
       others. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       void fade_from_range(const PALETTE source, const PALETTE dest, int speed,
       int from, int to);

DESCRIPTION
       Gradually fades a part of the palette from the source palette to the dest
       palette. The speed is from 1 (the slowest) up to 64 (instantaneous). This
       routine only affects colors between from and to (inclusive: pass 0 and
       255 to fade the entire palette).

       Note that this function will block your game while the fade is in effect,
       and it won't work right visually if you are not in an 8 bit color depth
       resolution.


SEE ALSO
       fade_from(3alleg4)



Allegro                           version 4.4.3         fade_from_range(3alleg4)