fli_bmp_dirty_from(3alleg4) Allegro manual fli_bmp_dirty_from(3alleg4) NAME fli_bmp_dirty_from, fli_bmp_dirty_to - Indicate which parts of the image have changed. Allegro game programming library. SYNOPSIS #include <allegro.h> extern int fli_bmp_dirty_from; extern int fli_bmp_dirty_to; DESCRIPTION These variables are set by next_fli_frame() to indicate which part of the fli_bitmap has changed since the last call to reset_fli_variables(). If fli_bmp_dirty_from is greater than fli_bmp_dirty_to, the bitmap has not changed, otherwise lines fli_bmp_dirty_from to fli_bmp_dirty_to (inclusive) have altered. You can use these when copying the fli_bitmap onto the screen, to avoid moving data unnecessarily. Example: if (fli_bmp_dirty_from <= fli_bmp_dirty_to) blit(fli_bitmap, screen, 0, fli_bmp_dirty_from, 0, fli_bmp_dirty_from, fli_bitmap->w, fli_bmp_dirty_to - fli_bmp_dirty_from + 1); SEE ALSO fli_bitmap(3alleg4), reset_fli_variables(3alleg4) Allegro version 4.4.3 fli_bmp_dirty_from(3alleg4)