fp






fp − Free Pascal Compiler (FPC) integrated development
environment




fp [options] [sourcefile]


This binary is the integrated development environment of the
CompilerFreePascal which is an advanced TurboPascal and
Delphi(7.0) compatible multitarget Pascal compiler. The
compiler engine is not based on GCC, but is completely
standalone.

     The compiler uses and can use (see parameter −Aas), but
also has its own binary object writer.

     The current main targets are Go32V2 (Dos DJGPP
extender), Freebsd, Linux, MacOS, MacOSX, MorphOS, Netware,
OS/2 and Win32.  The other targets (M68K compilers for Atari
and Amiga) are either based on older versions of the
compiler or are still in development.

     This manpage is meant for quick−reference only. FPC
comes with a great (2000+ pages) manual, which is updated
constantly, while this man page can be out of date.




The user interface of the IDE has been designed to be
similar to Turbo Pascal.  It provides the user with a user
friendly, but rather powerful editor, an extensive on‐line
help system and a debugger.

A text mode windowing system is the base of the user
interface. The mouse is supported, but most people will use
the keyboard. The user will usually open a few text editor
windows in which he will design his program, during which he
can regularly check and debug through the use of hot keys.
The high speed of the compiler ensures that programmers can
do this often and therefore allows speedy development of
code.




No help files are provided by default. The user must
download the Free Pascal documentation in HTML format and
install it into the IDE using the Help‐>Files menu. Turbo
Pascal .tph files can also be installed in this menu and can
be useful for source code that ships with










                             ‐2‐




The IDE has been designed for VGA text mode fonts. These
fonts allow visually more interresting text modes than the
the VT100 fonts normally used on Unix systems and also more
portable, since most operating systems use VGA character
sets for their text modes.

When running on a VT100 compatible terminal, some emulation
will occur. Internally the IDE will think it is running on a
VGA text mode font (most likely code page 850), while all
characters will (in the case of code page 850) be converted
to Latin‐1 and VT100 alternate character set characters.

The Linux console can do VGA fonts and therefore the IDE can
be viewed as it was intended on it. The Linux console mode
supports the all of the VGA character set through the
/dev/vcsa* devices and most of it through normal escape
sequences. To prevent bad user experiences, the IDE has been
made rather aggressive in using VGA character sets. First it
will determine the actual console number you are running on
(even if you run on a pty, like in Midnight Commander). Then
the IDE will open the /dev/vcsa* device belonging to that
console. If permission is denied the IDE will call the
grab_vcsa utility, which is a setuid root utility which will
grant permissions to the vcsa device.

In case the vcsa device is not available, the IDE will send
escape codes to enable the VGA font. In this mode a few
characters in the low 32 ascii positions are unavailable,
but mainly since the full set of line drawing characters is
available the user will notice few differences.

The Linux frame buffer device and the Free Pascal IDE are an
excellent combination.  With fbdev it is possible to use
text mode resolutions higher than the normal 80x25, which
allows the programmer to see a lot more code at a time.

The Linux console allows the user to load user defined
fonts. If you do this, such a font must have a VGA styled
layout, i.e. code page 437/850/... (Note that this does not
mean your file system has to use such an encoding, the Linux
console handles the conversion from ISO‐8859‐1, UTF‐8 or
whatever to the font.) Since the default fonts have a code
page 437 layout, only users that have experimented with
fonts will have to take care here.

The IDE recognizes the environment variable CONSOLEFONT_CP
in which you can specify the code page of the console font.
Recognized values are currently "cp437" and "cp850".  If you
do not set this variable code page 437 will be assumed.
Currently, if you use code page 850 without setting the
variable there won’t be a huge impact at this time, the
characters that the IDE uses exist in both code pages.









                             ‐3‐


Note: KOI8‐R/KOI8‐U fonts have all required characters, but
the line drawing characters are not in the right positions.
We may support this in the future, but currently do not.




Unix keyboard handling is a complicated matter because not
all key combinations generate escape codes, different
terminal emulators generate different escape codes, and some
key combinations may trigger actions in the X11 Window
manager.

Because the Free Pascal IDE’s user interface is designed to
be similar to Turbo Pascal, including keyboard commands, you
may experience one of the above situations.  Some
alternative keys have been added, and perhaps more will have
to be added in the future.

When running on the Linux console, the keyboard is
reprogrammed for full functionality.

Here are some common problems you may encounter and possible
work‐arounds:

Selecting text with shift+arrow keys does not work.

Use the mouse

Use "ctrl+k b" to mark start of block,"ctrl+k e" to mark end
of block, "ctrl+k h" to hide the block.

Cut/Copy/Paste keys do not work.

Go to Options‐>Environment‐>Keyboard & mouse and enable the
Microsoft styled Cut/Copy/Paste keys.

Use the menu bar.

Alt key does not work.

Press Escape first, then the key without alt. Note that this
is not possible on the Linux console, but the Alt key does
work there.

If for whatever reason the reprogrammed Linux console
keyboard is not restored to the original state after exit
(IDE crash?), you can do something like "/etc/init.d/kbd
start" to reprogram it into its normal behaviour.














                             ‐4‐


Free Pascal development team (see http://www.freepascal.org)