gleSetNumSides

gleSetNumSides(3GLE)                  GLE                 gleSetNumSides(3GLE)



NAME
       gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.

SYNTAX
       void gleSetNumSides (int nslices);
       int gleGetNumSides (void);

ARGUMENTS
       nslices   positive integer number of slices

DESCRIPTION
       Query and set the GLE cylinder and cone roundness. When GLE draws a
       cylinder or a cone, it approximates the circular cross-section with a
       polygon (of 20 sides by default).  These subroutines can be used to
       change the default number of sides in this cross-section.  A smaller
       number of sides can typically be drawn much faster, at the loss of some
       visual accuracy.  Increasing the number of sides to more than 20 will
       typically have no noticable visual effect.


BUGS
       Multiple threads using GLE share a single global number of sides
       (although this should be easily fixable because GLE does use a
       centralized graphics context).


SEE ALSO
       glePolyCylinder, glePolyCone

AUTHOR
       Linas Vepstas (linas@linas.org)



GLE                                   3.0                 gleSetNumSides(3GLE)