glutWireSphere

glutSolidSphere(3GLUT)               GLUT               glutSolidSphere(3GLUT)



NAME
       glutSolidSphere, glutWireSphere - render a solid or wireframe sphere
       respectively.

SYNTAX
       void glutSolidSphere(GLdouble radius,
                            GLint slices, GLint stacks);
       void glutWireSphere(GLdouble radius,
                           GLint slices, GLint stacks);

ARGUMENTS
       radius    The radius of the sphere.

       slices    The number of subdivisions around the Z axis (similar to
                 lines of longitude).

       stacks    The number of subdivisions along the Z axis (similar to lines
                 of latitude).

DESCRIPTION
       Renders a sphere centered at the modeling coordinates origin of the
       specified radius. The sphere is subdivided around the Z axis into
       slices and along the Z axis into stacks.

SEE ALSO
       glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDodecahedron,
       glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron,
       glutSolidTeapot

AUTHOR
       Mark J. Kilgard (mjk@sgi.com)




GLUT                                  3.2               glutSolidSphere(3GLUT)