gui_menu_draw_menu(3alleg4)      Allegro manual      gui_menu_draw_menu(3alleg4)

       gui_menu_draw_menu, gui_menu_draw_menu_item - Hooks to modify the
       appearance of menus. Allegro game programming library.

       #include <allegro.h>

       extern void (*gui_menu_draw_menu)(int x, int y, int w, int h);

       extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w,

       int h, int bar, int sel);

       If set, these functions will be called whenever a menu needs to be drawn,
       so you can change how menus look.

       gui_menu_draw_menu() is passed the position and size of the menu. It
       should draw the background of the menu onto screen.

       gui_menu_draw_menu_item() is called once for each menu item that is to be
       drawn. bar will be set if the item is part of a top-level horizontal menu
       bar, and sel will be set if the menu item is selected. It should also
       draw onto screen.

Allegro                           version 4.4.3      gui_menu_draw_menu(3alleg4)