sidplayfp

SIDPLAYFP(1)                     User Programs                    SIDPLAYFP(1)



NAME
       sidplayfp - a C64 and SID chip emulator for playing Commodore 64 music.

SYNOPSIS
       sidplayfp [OPTIONS] datafile

DESCRIPTION
       Sidplayfp is a music player that emulates various components from a
       Commodore 64 (C64) computer.  The result is a program which can load
       and execute C64 machine code programs which produce music and sound.
       Sidplayfp has been designed for accuracy which results in a quite high
       cpu usage.  Additional playback modes have however been provided to
       allow playback on low specification machines at the cost of accuracy.

OPTIONS
       -h, --help
           Display help.

       -f<num>
           Set audio output frequency in Hz (default: 48000).

       -nf No filter emulation.  This will reduce CPU overhead at the cost of
           reduced emulation quality.

       -o<num>
           Select track number (default: preset).

       -s  Stereo playback.  If the tune is identified as stereo then sid 1
           and 2 become the left and right channels respectively.

       -v[num]
           Verbose output while playing.

       -b<num>
           Set start time in [mins:]secs format (compatible with sid2wav).

       -ds<addr>
           Force dual sid environment by adding a second chip at specified
           address.  This forces emulation of 2 sid-chips for stereo playback
           even if datafile is identified as only being mono.  This occurs in
           the case of the stereo prg format as currently there is no way to
           identify them.  Stereo MUS and SID files are however automatically
           detected.  The second sid may be installed in the 0xD420-0xD7FF or
           0xDE00-0xDFFF address range.  Address may  be specified in
           exadecimal (e.g -ds0xd420) or decimal (e.g.  -ds54304) format.

       -ts<addr>
           Add a third chip at specified address.  The sid may be installed in
           the 0xD420-0xD7FF or 0xDE00-0xDFFF address range.  Address may  be
           specified in exadecimal (e.g -ts0xd440) or decimal (e.g.  -ts54336)
           format.

       -u<num>
           Mute a channel.  May be used more than one time.  Channel 1 to 3
           are for the first SID chip while channels from 4 to 6 are for the
           second one and 7 to 9 for the third.

       -p<num>
           Set bit precision for wav saving. The default is 32 (32 bit float),
           but can be set to 16 to create 16 bit little endian wavs. Other
           values will cause invalid output.

       -o<l|s>
           Option 'l' will select continuous track looping while 's' will
           select the current track instead of all.  This option can be
           combined with the track selection to form -ols<num>.

       -q  Quiet output while playing (opposite of verbose).

       -t<num>
           Set play length in [mins:]secs format (0 is endless).

       -v<n|p>[f]
           Set VIC clock speed.  'n' is NTSC (America, 60Hz) and 'p' is PAL
           (Europe, 50Hz).  Providing an 'f' will prevent speed fixing that
           tries to compensate automatically for the speed difference.
           Removing speed fixing simulates what happens on a real C64.
           Options can be written as: -vnf or -vn -vf.

       -m<o|n>[f]
           Set SID chip model.  'o' is the old 6581 and 'n' is the new 8580.
           Providing an 'f' will force the selected model overriding the one
           specified by the tune.

       -r<i|r>[f]
           Set resampling mode.  'i' is interpolation (less expensive) and 'r'
           resampling (accurate).  Providing an 'f' will provide faster
           resampling sacrificing quality.  Fast resampling is available only
           for reSID emulation.  Options can be written as: -rif or -ri -rf.

       -w, --wav[name]
           Create WAV-file.  The default output filename is <datafile>[n].wav
           where [n] is the tune number should there be more than one in the
           sid.  This allows batch conversion of sid tunes without them
           overwriting each other.  By providing a name it is possible to
           override this default behavior.  The output file will be <name>
           with no tune number added and <name> IS NOT checked for or appended
           with a legal wav file extension.

       --resid
           Use VICE's original reSID emulation engine.

       --residfp
           Use reSIDfp emulation engine.

       --hardsid
           Use HardSID device.

Key bindings
       1-9 Mute/unmute voice.

       f   Toggle filter.

       p   Pause/unpause playback.

       Esc Quit player.

       Up/Down Arrows
           Increase/reset playback speed.

       Left/Right Arrows
           Move to previous/next subtune.

       Home/End Arrows
           Go to first/last subtune.

ENVIRONMENT VARIABLES
       HVSC_BASE
           The path to the HVSC base directory. If specified the songlength DB
           will be loaded from here and relative SID tune paths are accepted.

FILES
       sidplayfp.ini
           The configuration file. See sidplayfp.ini(5) for further details.

       kernal
           The c64 kernal rom dump file.

       basic
           The c64 basic rom dump file.

       chargen
           The c64 character generator rom dump file.

BUGS
       The upstream bug tracker can be found at
       <http://sourceforge.net/p/sidplay-residfp/bugs/>.

SEE ALSO
       sidplayfp.ini(5)

NOTES
       ROM dumps are not embedded due to copyright issues and must be supplied
       by the user.  Check the sidplayfp.ini(5) documentation for
       configuration details and default search paths.

AUTHORS
       Leandro Nini
           Current maintainer.

       Simon White
           Wrote the original Sidplay2.

       Dag Lem
           Wrote the reSID emulation engine.

       Antti S. Lankila
           Wrote the reSIDfp emulation engine as a fork of reSID 0.16.

       The Vice team
           Large part of the emulation is based on the VICE's code.

       Andre Fachat
           Wrote the original reloc65 utility.

       Michael Schwendt
           Wrote the original SidTune library and MD5 class (based on work by
           L. Peter Deutsch).

       Mikko Kilponen
           Wrote the original man page.

RESOURCES
       SourceForge project: <http://sourceforge.net/projects/sidplay-residfp/>
       Sidplay2 homepage: <http://sidplay2.sourceforge.net/>
       High Voltage Sid Collection (HVSC): <http://hvsc.c64.org/>

COPYING
       Copyright (C) 2000-2004 Simon White
       Copyright (C) 2007-2010 Antti Lankila
       Copyright (C) 2009-2015 VICE Project
       Copyright (C) 2010-2016 Leandro Nini

       This program is free software; you can redistribute it and/or modify it
       under the terms of the GNU General Public License as published by the
       Free Software Foundation; either version 2 of the License, or (at your
       option) any later version.

       This program is distributed in the hope that it will be useful, but
       WITHOUT ANY WARRANTY; without even the implied warranty of
       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       General Public License for more details.

       You should have received a copy of the GNU General Public License along
       with this program; if not, write to the Free Software Foundation, Inc.,
       51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.



perl v5.24.4                      2018-06-17                      SIDPLAYFP(1)