wump

WUMP(6)                          Games Manual                          WUMP(6)



NAME
       wump - hunt the wumpus in an underground cave

SYNOPSIS
       wump [-h] [-a arrows] [-b bats] [-p pits] [-r rooms] [-t tunnels]

DESCRIPTION
       The game wump is based on a fantasy game first presented in the pages
       of People's Computer Company in 1973.  In Hunt the Wumpus you are
       placed in a cave built of many different rooms, all interconnected by
       tunnels.  Your quest is to find and shoot the evil Wumpus that resides
       elsewhere in the cave without running into any pits or using up your
       limited supply of arrows.

       The options are as follows:

       -a     Specifies the number of magic arrows the adventurer gets.  The
              default is five.

       -b     Specifies the number of rooms in the cave which contain bats.
              The default is three.

       -h     Play the hard version -- more pits, more bats, and a generally
              more dangerous cave.

       -n     Specifies the number of rooms in the cave which contain
              bottomless pits.  The default is three.

       -r     Specifies the number of rooms in the cave.  The default cave
              size is twenty-five rooms.

       -t     Specifies the number of tunnels connecting each room in the cave
              to another room.  Beware, too many tunnels in a small cave can
              easily cause it to collapse!  The default cave room has three
              tunnels to other rooms.

       While wandering through the cave you'll notice that, while there are
       tunnels everywhere, there are some mysterious quirks to the cave
       topology, including some tunnels that go from one room to another, but
       not necessarily back!  Also, most pesky of all are the rooms that are
       home to large numbers of bats, which, upon being disturbed, will en
       masse grab you and move you to another portion of the cave (including
       those housing bottomless pits, sure death for unwary explorers).

       Fortunately, you're not going into the cave without any weapons or
       tools, and in fact your biggest aids are your senses; you can often
       smell the rather odiferous Wumpus up to two rooms away, and you can
       always feel the drafts created by the occasional bottomless pit and
       hear the rustle of the bats in caves they might be sleeping within.

       To kill the wumpus, you'll need to shoot it with one of your magic
       arrows.  Fortunately, you don't have to be in the same room as the
       creature, and can instead shoot the arrow from as far as three or four
       rooms away!

       When you shoot an arrow, you do so by typing in a list of rooms that
       you'd like it to travel to.  If at any point in its travels it cannot
       find a tunnel to the room you specify from the room it's in, it will
       instead randomly fly down one of the tunnels, possibly, if you're real
       unlucky, even flying back into the room you're in and hitting you!



4.4 Berkeley Distribution        June 23, 1990                         WUMP(6)